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Making School a Game Worth Playing

1st Edition

Digital Games in the Classroom

Ryan Schaaf; Nicky Mohan
eISBN-13: 9781483320083

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Additional Book Details

Integrate game-based learning for 21st Century skills success!



This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best – digital video games. With step-by-step strategies, you’ll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom. 



Teachers learn to use well-designed game elements to:



Promote meaningful student buy-in
Create student-centered, collaborative learning spaces 
Teach and assess 21st Century Fluencies aligned to Common Core State Standards
Address multiple intelligences using research-based strategies



Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide! 

Sold By SAGE Publications
ISBNs 9781483359601, 9781483359601, 9781483320083, 9781483375137, 9781483375144, 1483320081
Language English
Number of Pages 160
Edition 1st