Making School a Game Worth Playing
Digital Games in the Classroom
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Additional Book Details
Integrate game-based learning for 21st Century skills success!
This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best – digital video games. With step-by-step strategies, you’ll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom.
Teachers learn to use well-designed game elements to:
Promote meaningful student buy-in
Create student-centered, collaborative learning spaces
Teach and assess 21st Century Fluencies aligned to Common Core State Standards
Address multiple intelligences using research-based strategies
Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide!
|Sold By||SAGE Publications|
|ISBNs||9781483359601, 9781483359601, 9781483320083, 9781483375137, 9781483375144, 1483320081|
|Number of Pages||160|